The Beginnings
With help from my cousin Jason and friend Adam, in the Fall of 2001 we built the skeleton for an
Machine from the blueprints of a Tron machine. I purchased an LP24 keyboard encoder and the necessary
parts from Happ controls (image following) and wired a control panel for the machine. Once this was finished,
I wrote a front end in Visual Basic that allowed for system/game selection. Although currently the machine is
disassembled due to size constraints in our current living arrangement, I eagerly await the day it is
reassembled.
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The Innards
The flip side, i.e. brains or guts of the control panel. I used a standard IDE cable
connected to an LP24 keyboard encoder wired to each of the control parts from Happ controllers.
Again, if I was a bit more anal and not as impatient, this would be a whole lot cleaner.
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The completed box
Still needs to be stained and the control panel needs to be tidied up, but my eagerness forced me to skip right to
the proof of concept, ahem...playable now, stage.
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The video
2000 - Arcade Cabinet Construction from Mark Mikunas on Vimeo.
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